the mif blog

Stories of inspiring entrepreneurs and organizations, discussion and commentary of new trends in private sector development, and the latest events and publications.

A fund for sustainable energy in the Caribbean Basin

By FOMIN

Despite an abundance of natural resources; providing accessible, affordable, and reliable energy continues to be a challenge for many countries in the Caribbean Basin. The large majority of Caribbean Basin countries rely on oil or fossil fuel imports to meet their domestic demand, with ten countries importing over 80% of their total energy needs. 

A new Crowdworking Model #LAC

By FOMIN

Corporate venturing for impact means sourcing and supporting innovation in new ways that generate both commercial and social returns. 

How much carbon is in the Ocean?

By FOMIN

Encompassing over 70% of the Earth’s surface, the ocean plays a vital dominant role in oxygen production, weather patterns, climate and the global carbon cycle. 

Drones: Facilitando el acceso a servicios de salud

By FOMIN

Debido a los problemas de transporte para muchos residentes de bajos ingresos que viven en zonas rurales de la República Dominicana es difícil acceder a los servicios de salud. Un modelo innovador utiliza vehículos aéreos no tripulados (UAV, odrones) para mejorar la capacidad de respuesta de los centros de salud en las zonas rurales. Aproximadamente 23.000 personas pobres y de bajos ingresos se beneficiarán del uso de aviones no tripulados para el transporte de los resultados de pruebas y medicamentos. Entrevistamos a Paola Santana, co-fundadora y jefe de operaciones de Matternet, con quien se está ejecutando este proyecto para que nos diera más especificaciones del proyecto.

What makes an economy orange?

By FOMIN

Around the world, the Orange Economy, or creative economy, is becoming more important as technology disrupts the way we produce, distribute, commercialize, and consume creative content. This sector, which includes both traditional artistic activities and more tech-driven creative pursuits (i.e. videogames, graphic design, 3D printing), represents 6.1% of the world’s economy and employs 144 million workers.

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